Microsoft debuts Muse, a world and human action model that uses generative AI to put together gameplay snippets.
The company detailed what it calls the first World and Human Action Model (WHAM). The WHAM, Katja Hofmann, Senior Principal ...
Generative AI is creeping into video game development, but there will never be a true substitute for human decision making.
Over 1 billion images and controller actions from players of Bleeding Edge were used as training data for Muse, a new genAI ...
Muse is Microsoft's AI angle on video game production, one that already creates more questions than examples of use cases.
Microsoft unveiled artificial intelligence tools that can create video game scenes that would normally have to be programmed ...
Using AI to produce footage of video games with a consistent world and rules could prove useful to game designers ...
Rana is clearly the quickest of Bangladesh's seamers, frequently hitting 145kph and above. This is the kind of pace that you ...
Microsoft boasted an AI model that can generate the game's graphics in real-time while reacting to the player's interactions.
Xbox publishes research findings with Generative AI which reveals how these kinds of systems could be used to bring older ...