News

There was a time when you had to choose between creating universal mobile apps and native apps. Universal apps used web technologies like HTML and JavaScript, which often performed badly in mobile ...
Building apps for both Android and iOS can be a pretty time-intensive task, so it's no wonder that many developers often build for one platform first, followed by the other. There are workarounds to ...
"Write once, run everywhere" is one of the long-standing dreams of many programmers, especially as the number of platforms and devices "everywhere" increase. That was the promise that Java, the ...
For the last few years, the name of the game for Google’s Flutter SDK has been expansion: expanding the number of Flutter developers and expanding the platforms for which they can make apps. The ...
While Flutter first made its name for making it easy to create apps for iOS and Android, the app development framework has since grown to become the massively cross-platform epitome of “write once, ...
Google and Ubuntu-maker Canonical have teamed up to bring desktop Linux support to Flutter, enabling developers to build apps for Linux desktops, starting with Ubuntu through Canonical's app store.
Brands that want to develop native apps to provide more individualized service for their customers have had to confront the extra time and expense of hiring separate programming teams to create mobile ...